Mapper(s)
kaoz
BK Version
IUII
Player Party
Axis
AI Opponent
Commonwealth
Map Season
Africa
Map Date
1941
Map Size
20 x 20
Date Released
09/2022
File Size
1.621KB
Map Info
This map is included in the Italian Units Mod II mod as the [IU15] Egypt 1941 chapter.
Comments
Map walkthrough
Like in earlier maps, the German army is again somewhat programmed to assist you. For most units, it is possible to take over their command, especially AT, AA and transport. Some German panzers after a short while. Soldiers will not be possible. When defending, this army performs well on its own, but you may choose to help them.
When the map starts, move your army in the back quickly towards the middle, as the first objective explains. The sooner you move them, the sooner some reinforcements will follow. Haste is of the essence here, as you need to set up a defense in just a few amount of time.
After that briefing in the middle (with Rommel), your Italian army should focus on Sollum (north) and Fort Capuzzo (middle), your next two objectives. Beware and prepare for a heavy enemy/AI attack!
The attack will occur over the entire frontline, but will show up in the north first. Make sure you have your artillery ready, aimed before Sollum. Try to get a heavy AA there asap, to deal with enemy Matildas.
Same goes for Capuzzo in the middle: be ready! Try to create a steady line from Sollum down to Capuzzo. Meanwhile, keep an eye on your assisting army and help when needed.
When the enemy/AI attack has been dealt with, there's four more area's you need to occupy. German infantry is also programmed to do so. The German panzers as well, as long if you haven't taken over their command.
This map uses a lot of Major Pain's Crusader tank models. Unfortunately, their turrets show erratic behavior, aiming towards the left 45 degrees. They shoot fine however, so it only looks a bit silly. Nonetheless, I wanted them in this map undoubtedly.