Frauenburg Map Image
BK Version
Player Party
Germany + Allies
AI Opponent
Map Season
Map Date
Map Size
18 x 18
Date Released
File Size
Map Info

This is the fourth map of the 03_Ostwall 1945 chapter, included in the Operation Apocalypse mod.

Frauenburg Map Screenshot


This can be a hard map and can go in different directions, depending how you play. Again, there will be waves of enemy attacks that spawn after they die. Remember catching tanks with mines and keeping them alive will prevent this spawning.

You can try holding the town for as long as needed, but it will be costly. It is possible when hiding squads between buildings and using all your urban experience. On the other hand, building a second defense line will increase your chances to survive. Especially on the left flank, in the east, it is advised to, from the start, move every usable unit across the bridge and then trap the enemy trying to pass it there. Keep some entrenched units on the front to delay the first wave and give you the time to move!

On your right flank, in the west. The enemy will try to kill a general in the castle, so you should also try to prevent the enemy from crossing the bridges.

oa11 Frauenburg help

Beware, when some area's of your first defense line become abandoned, enemy reinforcements will land there and try to push you even further. This is also the case when losing parts of the town.

Eventually, reinforcements will come, which enable you to push back the enemy in a final battle.

Note: One could make it real easy when destroying all bridges immediately, but that would make the programmed enemy/AI units go moving up and down the river, not knowing where to go and so make the map no fun at all. This wasn't supposed to in the original plan.